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How To Use Nano Banana 2.1: Prompts & Workflows [2026]
AI Tools & Model Comparisons
17 min read

How To Use Nano Banana 2.1: Prompts & Workflows [2026]

A Nano Banana 2.1 prompting guide for ecommerce teams on fal, with the settings, brand system prompts and edit workflows behind a perfume house and a trail shoe label.

J
John Ozuysal
·Oct 12, 2026
Krea 3 Prompting Guide: Reference-Driven Image Editing
AI Tools & Model Comparisons
15 min read

Krea 3 Prompting Guide: Reference-Driven Image Editing

Explore 11 Krea image editing examples with exact prompts, real outputs, ordered reference images, and recorded settings.

B
Bennett Heyn
·Oct 12, 2026
How To Make a Character Replacement Video [2026]
AI Tools & Model Comparisons
14 min read

How To Make a Character Replacement Video [2026]

How to make a character replacement video on fal, with fal Agent writing the prompts, MiniMax H3 Max rendering the source clip, and the H3 Max recast endpoint replacing the person with someone new.

J
John Ozuysal
·Oct 8, 2026
How To Do Motion Design Video Generation With Claude [2026]
AI Tools & Model Comparisons
15 min read

How To Do Motion Design Video Generation With Claude [2026]

A keyframe workflow for motion design with Claude Opus 5.5 and the fal connector: a product still, three keyframes, three H3 Max shots, and one looping film, with prompts and costs.

J
John Ozuysal
·Oct 7, 2026
How To Build A Game With GPT-6 Astra in 2026
AI Tools & Model Comparisons
18 min read

How To Build A Game With GPT-6 Astra in 2026

A step-by-step build of Velvet Rope, a 3D stealth game coded by GPT-6 Astra in ChatGPT with characters and props generated through the fal plugin, with prompts, checks, and costs.

J
John Ozuysal
·Oct 5, 2026
How To Use GPT-6 Astra for Video Editing [2026]
AI Tools & Model Comparisons
15 min read

How To Use GPT-6 Astra for Video Editing [2026]

How to edit video with GPT-6 Astra, comparing the fal plugin, Computer Use, and Codex routes, then re-rendering three e-commerce clips through MiniMax H3 Max reference-to-video.

J
John Ozuysal
·Oct 1, 2026
Wan 3 vs. Wan 2.7: What's the difference in 2026?
Generative Media for Developers
16 min read

Wan 3 vs. Wan 2.7: What's the difference in 2026?

A head-to-head of Alibaba's Wan 3.0 Prime and Wan 2.7 on fal, six matched text, image, and reference-to-video tests, plus the spec and pricing differences between them.

J
John Ozuysal
·Sep 30, 2026
What is Kling 4.0? Everything You Need to Know [2026]
AI Tools & Model Comparisons
11 min read

What is Kling 4.0? Everything You Need to Know [2026]

A pre-launch rundown of Kuaishou's Kling 4.0, its 30-second clips, keyframes, Omni Reference, video editing, 4K with stereo, and how Kling 4.0 Flash fits the lineup.

J
John Ozuysal
·Sep 29, 2026
How To Create a Multi-Angle Video With Seedance 2.5? [2026]
AI Tools & Model Comparisons
17 min read

How To Create a Multi-Angle Video With Seedance 2.5? [2026]

A full build on fal: one 20-second talking-to-camera take re-shot as 13 camera angles with Seedance 2.5 in editing mode, through fal Agent or by hand, with timing, prompts, and cost.

J
John Ozuysal
·Sep 27, 2026
What is H3 Max Camera Controls (Multi-Angle) & How To Use It? [2026]
AI Tools & Model Comparisons
12 min read

What is H3 Max Camera Controls (Multi-Angle) & How To Use It? [2026]

A guide to H3 Max Camera Controls on fal, the 3D video model that moves the camera around a still scene, covering camera trajectories, the freeze prompt, source images, and pricing.

J
John Ozuysal
·Sep 23, 2026
What Is Reference-to-Video for AI Video Generation? [2026]
AI Tools & Model Comparisons
16 min read

What Is Reference-to-Video for AI Video Generation? [2026]

A guide to reference-to-video on fal, how it differs from text and image-to-video, four e-commerce and UGC workflows on H3 Max Reference-to-Video, prompting habits, and pricing.

J
John Ozuysal
·Sep 22, 2026
AI Character Consistency: Prompts & Workflows [2026]
AI Tools & Model Comparisons
17 min read

AI Character Consistency: Prompts & Workflows [2026]

A workflow for AI character consistency on fal, from a reference spec and a multi-angle turnaround sheet through Instant Character, Ideogram edits, LoRA training, and video.

J
John Ozuysal
·Sep 21, 2026
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