fal-ai/trellis-2-lora
About
Inference
1. Calling the API#
Install the client#
The client provides a convenient way to interact with the model API.
npm install --save @fal-ai/clientMigrate to @fal-ai/client
The @fal-ai/serverless-client package has been deprecated in favor of @fal-ai/client. Please check the migration guide for more information.
Setup your API Key#
Set FAL_KEY as an environment variable in your runtime.
export FAL_KEY="YOUR_API_KEY"Submit a request#
The client API handles the API submit protocol. It will handle the request status updates and return the result when the request is completed.
import { fal } from "@fal-ai/client";
const result = await fal.subscribe("fal-ai/trellis-2-lora", {
input: {
image_url: ""
},
logs: true,
onQueueUpdate: (update) => {
if (update.status === "IN_PROGRESS") {
update.logs.map((log) => log.message).forEach(console.log);
}
},
});
console.log(result.data);
console.log(result.requestId);2. Authentication#
The API uses an API Key for authentication. It is recommended you set the FAL_KEY environment variable in your runtime when possible.
API Key#
import { fal } from "@fal-ai/client";
fal.config({
credentials: "YOUR_FAL_KEY"
});Protect your API Key
When running code on the client-side (e.g. in a browser, mobile app or GUI applications), make sure to not expose your FAL_KEY. Instead, use a server-side proxy to make requests to the API. For more information, check out our server-side integration guide.
3. Queue#
Submit a request#
The client API provides a convenient way to submit requests to the model.
import { fal } from "@fal-ai/client";
const { request_id } = await fal.queue.submit("fal-ai/trellis-2-lora", {
input: {
image_url: ""
},
webhookUrl: "https://optional.webhook.url/for/results",
});Fetch request status#
You can fetch the status of a request to check if it is completed or still in progress.
import { fal } from "@fal-ai/client";
const status = await fal.queue.status("fal-ai/trellis-2-lora", {
requestId: "764cabcf-b745-4b3e-ae38-1200304cf45b",
logs: true,
});Get the result#
Once the request is completed, you can fetch the result. See the Output Schema for the expected result format.
import { fal } from "@fal-ai/client";
const result = await fal.queue.result("fal-ai/trellis-2-lora", {
requestId: "764cabcf-b745-4b3e-ae38-1200304cf45b"
});
console.log(result.data);
console.log(result.requestId);4. Files#
Some attributes in the API accept file URLs as input. Whenever that's the case you can pass your own URL or a Base64 data URI.
Data URI (base64)#
You can pass a Base64 data URI as a file input. The API will handle the file decoding for you. Keep in mind that for large files, this alternative although convenient can impact the request performance.
Hosted files (URL)#
You can also pass your own URLs as long as they are publicly accessible. Be aware that some hosts might block cross-site requests, rate-limit, or consider the request as a bot.
Uploading files#
We provide a convenient file storage that allows you to upload files and use them in your requests. You can upload files using the client API and use the returned URL in your requests.
import { fal } from "@fal-ai/client";
const file = new File(["Hello, World!"], "hello.txt", { type: "text/plain" });
const url = await fal.storage.upload(file);Auto uploads
The client will auto-upload the file for you if you pass a binary object (e.g. File, Data).
Read more about file handling in our file upload guide.
5. Schema#
Input#
image_url string* requiredURL of the input image to convert to a 3D model.
sparse_structure_lora_url stringOptional safetensors LoRA checkpoint trained for the sparse structure denoiser.
geometry_lora_url stringOptional safetensors LoRA checkpoint trained for the geometry denoiser.
texture_lora_url stringOptional safetensors LoRA checkpoint trained for the texture denoiser.
seed integerRandom seed for reproducible generation.
resolution ResolutionEnumGeneration resolution. Must match the resolution the provided LoRA adapters were trained at (1024 runs the cascade pipeline). Default value: "512"
Possible enum values: 512, 1024
ss_guidance_strength floatClassifier-free guidance strength for the sparse-structure stage. Default value: 7.5
ss_guidance_rescale floatGuidance rescale for the sparse-structure stage; higher stabilizes output. Default value: 0.7
ss_guidance_interval_start floatDenoising fraction at which guidance starts for the sparse-structure stage. Default value: 0.6
ss_guidance_interval_end floatDenoising fraction at which guidance ends for the sparse-structure stage. Must be >= ss_guidance_interval_start. Default value: 1
ss_sampling_steps integerNumber of denoising steps for the sparse-structure stage. Default value: 12
ss_rescale_t floatNoise-schedule sharpness for the sparse-structure stage. Default value: 5
shape_slat_guidance_strength floatClassifier-free guidance strength for the shape stage. Default value: 7.5
shape_slat_guidance_rescale floatGuidance rescale for the shape stage; increase if geometry looks noisy. Default value: 0.5
shape_slat_guidance_interval_start floatDenoising fraction at which guidance starts for the shape stage. Default value: 0.6
shape_slat_guidance_interval_end floatDenoising fraction at which guidance ends for the shape stage. Must be >= shape_slat_guidance_interval_start. Default value: 1
shape_slat_sampling_steps integerNumber of denoising steps for the shape stage. Default value: 12
shape_slat_rescale_t floatNoise-schedule sharpness for the shape stage. Default value: 3
tex_slat_guidance_strength floatClassifier-free guidance strength for the texture stage. Default value: 1
tex_slat_guidance_rescale floatGuidance rescale for the texture stage; increase if textures look noisy.
tex_slat_guidance_interval_start floatDenoising fraction at which guidance starts for the texture stage. Default value: 0.6
tex_slat_guidance_interval_end floatDenoising fraction at which guidance ends for the texture stage. Must be >= tex_slat_guidance_interval_start. Default value: 0.9
tex_slat_sampling_steps integerNumber of denoising steps for the texture stage. Default value: 12
tex_slat_rescale_t floatNoise-schedule sharpness for the texture stage. Default value: 3
decimation_target integerTarget vertex count for the exported GLB. Default value: 500000
texture_size TextureSizeEnumTexture resolution baked into the exported GLB. Default value: "2048"
Possible enum values: 1024, 2048, 4096
{
"image_url": "",
"resolution": 512,
"ss_guidance_strength": 7.5,
"ss_guidance_rescale": 0.7,
"ss_guidance_interval_start": 0.6,
"ss_guidance_interval_end": 1,
"ss_sampling_steps": 12,
"ss_rescale_t": 5,
"shape_slat_guidance_strength": 7.5,
"shape_slat_guidance_rescale": 0.5,
"shape_slat_guidance_interval_start": 0.6,
"shape_slat_guidance_interval_end": 1,
"shape_slat_sampling_steps": 12,
"shape_slat_rescale_t": 3,
"tex_slat_guidance_strength": 1,
"tex_slat_guidance_interval_start": 0.6,
"tex_slat_guidance_interval_end": 0.9,
"tex_slat_sampling_steps": 12,
"tex_slat_rescale_t": 3,
"decimation_target": 500000,
"texture_size": 2048
}Output#
Generated 3D GLB file.
seed integer* requiredSeed used for generation.
resolution integer* requiredGeneration resolution used.
sparse_structure_lora_url stringSparse-structure LoRA checkpoint applied for this generation, if any.
geometry_lora_url stringGeometry LoRA checkpoint applied for this generation, if any.
texture_lora_url stringTexture LoRA checkpoint applied for this generation, if any.
decimation_target integer* requiredTarget vertex count used for the exported GLB.
texture_size integer* requiredTexture resolution baked into the exported GLB.
{
"model_glb": {
"url": "",
"content_type": "image/png",
"file_name": "z9RV14K95DvU.png",
"file_size": 4404019
}
}Other types#
File#
url string* requiredThe URL where the file can be downloaded from.
content_type stringThe mime type of the file.
file_name stringThe name of the file. It will be auto-generated if not provided.
file_size integerThe size of the file in bytes.