reve/2.1/text-to-image

Generate high-quality images from text prompts with strong prompt adherence, layout intelligence, and accurate text rendering using Reve 2.1.
Inference
Commercial use
Partner

Prompt examples

Examples are generated using the 2.1. You can customize them by clicking on the "Playground" button.

Image generated by fal.ai
Create a long-form website composed of a sequence of bold editorial covers, with each section presenting one imagined object as if it were the cover of an independent design magazine. The first cover uses a pale cyan background with a vivid blue translucent lamp and a huge serif title: SOFT FORM Add cover lines: THE NEW DOMESTIC SURREALISM OBJECTS DESIGNED FOR UNREAL SPACES ISSUE 01 / LIGHT The second cover uses a hot-pink background with a polished silver chair and the title: LIQUID STRUCTURE The third cover uses warm cream with a purple stone vessel and the title: MATERIAL FICTION The fourth cover uses neon lime with a deep-brown sculptural table and the title: PLAYFUL FUNCTION Each section should have a different art direction, typography scale, object placement, and color palette while remaining part of one cohesive visual system. Add a small fixed navigation element: 01 • 02 • 03 • 04 Use premium studio photography, dramatic cropping, oversized typography, layered captions, fine-print editorial text, and the visual language of collectible art and fashion magazines. Use varying fonts.
aspect_ratio16:9
Playground
Image generated by fal.ai
Create a wide website homepage presented as a tactile digital material library, using a clean modular grid with minimal text and a strong emphasis on true 16-megapixel image quality. Use a warm cream background with large grid sections in pale cyan, lavender, coral pink, vivid blue, neon lime, charcoal, and metallic silver. Fill the layout with hyperrealistic macro photographs of imagined materials: translucent foam glass, folded liquid stone, porous cloud ceramic, glowing woven fibers, brushed soft metal, crystalline gel, reflective fabric, and luminous mineral surfaces. Make the imagery the primary focus. Use large cropped texture panels, close-up material studies, small color swatches, specimen numbers, thin measurement lines, subtle crop marks, and a few playful pixel fragments. Avoid long descriptions and dense technical data. At the top left, display: TRUE 16-MEGAPIXEL OUTPUT Below it, add: 4096 × 4096 • NATIVE RESOLUTION Include one oversized square hero tile showing an extremely detailed surreal material composition. Surround it with smaller magnified crops taken from the same image, demonstrating that tiny fibers, pores, reflections, scratches, and surface details remain crisp at extreme zoom. Use only a few compact labels throughout the grid: FULL FRAME DETAIL 01 4× CROP PRINT READY NO UPSCALE Add a small technical badge: 16 MP 4096 × 4096 Keep typography compact and secondary to the visuals. Use generous whitespace, precise editorial alignment, realistic texture photography, sharp edges, subtle shadows, and a polished design language that feels like a premium material archive built to demonstrate native high-resolution output.
aspect_ratio16:9
Playground
Image generated by fal.ai
Create a wide interactive website hero showing the transformation of an imagined object from an early concept into a polished final result. Divide the screen vertically with a clear draggable comparison line. On the left, show the object as a rough visual study: hand-drawn sketches, wireframe geometry, material samples, pixel blocks, color swatches, measurements, and handwritten notes. Use a warm cream background with dark brown lines and bright blue annotation marks. On the right, show the completed object as a photorealistic sculptural lamp in a bright studio environment. The final object should combine translucent glass, soft foam, polished metal, and a glowing lavender core. Place a circular drag handle at the center of the dividing line with left and right arrows. At the top left, display: FORM STUDY 08 At the top right, include: PROCESS • MATERIALS • VARIATIONS • FINAL FORM Add technical text near the left sketch: BASE GEOMETRY: RADIAL SURFACE: SOFT MATTE LIGHT OUTPUT: DIFFUSED On the right, place the finished name: LAVENDER ORBIT A luminous domestic object shaped through material, color, and controlled distortion. Use a 16:9 composition, precise alignment, high visual contrast between process and outcome, crisp typography, realistic materials, and a playful but premium design language.
aspect_ratio16:9
Playground
Image generated by fal.ai
Create a website homepage that looks like a fictional creative operating system for exploring generated objects. Use a pale gray or light-cyan desktop background with floating windows in vivid blue, purple, pink, cream, and neon lime. Combine clean modern interface design with playful pixel graphics and polished object photography. Include several overlapping draggable windows: A large window titled: OBJECT_VIEWER_01 Inside it, show a photorealistic sculptural lamp rotating against a neutral background. A smaller window titled: MATERIAL_LIBRARY Display swatches labeled: SOFT GLASS FOAM CERAMIC LIQUID METAL TRANSLUCENT STONE Another window titled: FORM_PARAMETERS Include sliders for: SOFTNESS SYMMETRY GLOW DISTORTION PLAYFULNESS Add a terminal-style panel containing: GENERATING VARIATION 04... FORM STABLE MATERIAL CONFLICT: BEAUTIFUL Include desktop folders named: STUDIES FAILED FORMS FAVORITES EXPORTS Across the top, add a menu bar: FILE • OBJECT • MATERIAL • VIEW • SURPRISE ME Use crisp typography, subtle window shadows, rounded corners, tiny pixel icons, realistic product renders, and a polished interface that feels functional, whimsical, and slightly surreal.
aspect_ratio16:9
Playground
Image generated by fal.ai
Create a wide website homepage presented as a tactile digital material library for imagined objects. Divide the page into a modular grid of material samples, close-up textures, object renders, and color swatches. Use a warm cream background with sections in pale cyan, lavender, coral pink, vivid blue, neon lime, charcoal, and metallic silver. Feature large macro photographs of unusual materials: FOAM GLASS A translucent surface that feels both hard and soft. LIQUID STONE A polished mineral texture with flowing folds. CLOUD CERAMIC A matte, porous surface with rounded edges. WOVEN LIGHT Illuminated strands forming a flexible skin. SOFT METAL Brushed aluminum that bends like fabric. Add small scales, numbered samples, color chips, and tiny object applications showing how each material could become a lamp, chair, vessel, or sculpture. At the top left, display: MATERIALS FOR IMPOSSIBLE OBJECTS At the top right, include: ALL • SOFT • REFLECTIVE • ORGANIC Use hyperrealistic textures, a precise editorial grid, generous whitespace, compact typography, and playful details such as stars, pixel fragments, and thin technical markings.
aspect_ratio16:9
Playground