tripo3d/h3.1/multiview-to-3d
About
H31 Multiview To 3D
1. Calling the API#
Install the client#
The client provides a convenient way to interact with the model API.
npm install --save @fal-ai/clientMigrate to @fal-ai/client
The @fal-ai/serverless-client package has been deprecated in favor of @fal-ai/client. Please check the migration guide for more information.
Setup your API Key#
Set FAL_KEY as an environment variable in your runtime.
export FAL_KEY="YOUR_API_KEY"Submit a request#
The client API handles the API submit protocol. It will handle the request status updates and return the result when the request is completed.
import { fal } from "@fal-ai/client";
const result = await fal.subscribe("tripo3d/h3.1/multiview-to-3d", {
input: {
image_urls: ["https://v3b.fal.media/files/b/zebra/3osHJDI8IZ2wl6sGtEUeB_image.png", "https://v3b.fal.media/files/b/zebra/3osHJDI8IZ2wl6sGtEUeB_image.png"]
},
logs: true,
onQueueUpdate: (update) => {
if (update.status === "IN_PROGRESS") {
update.logs.map((log) => log.message).forEach(console.log);
}
},
});
console.log(result.data);
console.log(result.requestId);2. Authentication#
The API uses an API Key for authentication. It is recommended you set the FAL_KEY environment variable in your runtime when possible.
API Key#
import { fal } from "@fal-ai/client";
fal.config({
credentials: "YOUR_FAL_KEY"
});Protect your API Key
When running code on the client-side (e.g. in a browser, mobile app or GUI applications), make sure to not expose your FAL_KEY. Instead, use a server-side proxy to make requests to the API. For more information, check out our server-side integration guide.
3. Queue#
Submit a request#
The client API provides a convenient way to submit requests to the model.
import { fal } from "@fal-ai/client";
const { request_id } = await fal.queue.submit("tripo3d/h3.1/multiview-to-3d", {
input: {
image_urls: ["https://v3b.fal.media/files/b/zebra/3osHJDI8IZ2wl6sGtEUeB_image.png", "https://v3b.fal.media/files/b/zebra/3osHJDI8IZ2wl6sGtEUeB_image.png"]
},
webhookUrl: "https://optional.webhook.url/for/results",
});Fetch request status#
You can fetch the status of a request to check if it is completed or still in progress.
import { fal } from "@fal-ai/client";
const status = await fal.queue.status("tripo3d/h3.1/multiview-to-3d", {
requestId: "764cabcf-b745-4b3e-ae38-1200304cf45b",
logs: true,
});Get the result#
Once the request is completed, you can fetch the result. See the Output Schema for the expected result format.
import { fal } from "@fal-ai/client";
const result = await fal.queue.result("tripo3d/h3.1/multiview-to-3d", {
requestId: "764cabcf-b745-4b3e-ae38-1200304cf45b"
});
console.log(result.data);
console.log(result.requestId);4. Files#
Some attributes in the API accept file URLs as input. Whenever that's the case you can pass your own URL or a Base64 data URI.
Data URI (base64)#
You can pass a Base64 data URI as a file input. The API will handle the file decoding for you. Keep in mind that for large files, this alternative although convenient can impact the request performance.
Hosted files (URL)#
You can also pass your own URLs as long as they are publicly accessible. Be aware that some hosts might block cross-site requests, rate-limit, or consider the request as a bot.
Uploading files#
We provide a convenient file storage that allows you to upload files and use them in your requests. You can upload files using the client API and use the returned URL in your requests.
import { fal } from "@fal-ai/client";
const file = new File(["Hello, World!"], "hello.txt", { type: "text/plain" });
const url = await fal.storage.upload(file);Auto uploads
The client will auto-upload the file for you if you pass a binary object (e.g. File, Data).
Read more about file handling in our file upload guide.
5. Schema#
Input#
2 to 4 image URLs of the same object from different angles. Order: [front, left, back, right]. Front view is required.
face_limit integerTarget number of faces for the generated mesh. If not set, the model adaptively determines the count.
texture booleanWhether to generate textures for the model. Default value: true
pbr booleanWhether to generate PBR (Physically Based Rendering) materials. If true, texture is also enabled. Default value: true
model_seed integerSeed for geometry generation reproducibility.
texture_seed integerSeed for texture generation reproducibility.
texture_quality TextureQualityEnumQuality level for textures. Default value: "standard"
Possible enum values: standard, detailed
geometry_quality GeometryQualityEnumQuality level for geometry. Default value: "standard"
Possible enum values: standard, detailed
texture_alignment TextureAlignmentEnumHow textures are aligned. Default value: "original_image"
Possible enum values: original_image, geometry
auto_size booleanAuto-scale the model to real-world dimensions (meters).
orientation OrientationEnumModel orientation. Default value: "default"
Possible enum values: default, align_image
quad booleanGenerate quad (4-sided) mesh topology instead of triangles.
{
"image_urls": [
"https://v3b.fal.media/files/b/zebra/3osHJDI8IZ2wl6sGtEUeB_image.png",
"https://v3b.fal.media/files/b/zebra/3osHJDI8IZ2wl6sGtEUeB_image.png"
],
"texture": true,
"pbr": true,
"texture_quality": "standard",
"geometry_quality": "standard",
"texture_alignment": "original_image",
"orientation": "default"
}Output#
Generated 3D model file in GLB format.
URLs for different 3D model variants.
Preview render of the generated 3D model.
{
"model_mesh": {
"url": "",
"content_type": "image/png",
"file_name": "z9RV14K95DvU.png",
"file_size": 4404019
},
"model_urls": {}
}Other types#
File#
url string* requiredThe URL where the file can be downloaded from.
content_type stringThe mime type of the file.
file_name stringThe name of the file. It will be auto-generated if not provided.
file_size integerThe size of the file in bytes.