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CPU Machine Types

For lightweight workloads that don’t require GPU acceleration — routing, preprocessing, API proxies.

GPU Machine Types

Video encode/decode counts refer to hardware NVENC/NVDEC engines — dedicated hardware units that encode or decode video independently of the GPU’s compute cores. GPUs with encoders (RTX PRO 6000, L40) can output video frames without using GPU compute time. GPUs marked -- for encode have no hardware encoder and require software encoding on the CPU.

Choosing a GPU

By VRAM requirement — pick the smallest GPU that fits your model: By workload type:
  • Image generation: L40 or RTX PRO 6000 (good throughput, generous VRAM)
  • Video generation: RTX PRO 6000 (4 NVENC + 4 NVDEC, AV1 encode, more VRAM) or L40 (3 NVENC + 3 NVDEC)
  • LLM inference: H100 or H200 (high bandwidth, large VRAM)
  • Training: A100, H100, or H200 (depending on model size)
  • Largest models: B200, RTX PRO 6000, or multi-GPU H100/H200

Configuration

Set the machine type in your application:

Multiple Machine Types

Allow your app to use multiple machine types for a larger pool of available machines:
Machine types are tried in order. If the first type has no available capacity, the next is used.

Multi-GPU

For models that need more than one GPU:

Multi-GPU Workloads

Learn how to distribute inference across multiple GPUs

Changing Machine Types

Via Code: Update machine_type and redeploy:
machine_type is a code-specific parameter — it always comes from your code and resets on every deploy. See Scaling Configuration for details.