fal-ai/goal-force
About
Generate
1. Calling the API#
Install the client#
The client provides a convenient way to interact with the model API.
npm install --save @fal-ai/clientMigrate to @fal-ai/client
The @fal-ai/serverless-client package has been deprecated in favor of @fal-ai/client. Please check the migration guide for more information.
Setup your API Key#
Set FAL_KEY as an environment variable in your runtime.
export FAL_KEY="YOUR_API_KEY"Submit a request#
The client API handles the API submit protocol. It will handle the request status updates and return the result when the request is completed.
import { fal } from "@fal-ai/client";
const result = await fal.subscribe("fal-ai/goal-force", {
input: {},
logs: true,
onQueueUpdate: (update) => {
if (update.status === "IN_PROGRESS") {
update.logs.map((log) => log.message).forEach(console.log);
}
},
});
console.log(result.data);
console.log(result.requestId);2. Authentication#
The API uses an API Key for authentication. It is recommended you set the FAL_KEY environment variable in your runtime when possible.
API Key#
import { fal } from "@fal-ai/client";
fal.config({
credentials: "YOUR_FAL_KEY"
});Protect your API Key
When running code on the client-side (e.g. in a browser, mobile app or GUI applications), make sure to not expose your FAL_KEY. Instead, use a server-side proxy to make requests to the API. For more information, check out our server-side integration guide.
3. Queue#
Submit a request#
The client API provides a convenient way to submit requests to the model.
import { fal } from "@fal-ai/client";
const { request_id } = await fal.queue.submit("fal-ai/goal-force", {
input: {},
webhookUrl: "https://optional.webhook.url/for/results",
});Fetch request status#
You can fetch the status of a request to check if it is completed or still in progress.
import { fal } from "@fal-ai/client";
const status = await fal.queue.status("fal-ai/goal-force", {
requestId: "764cabcf-b745-4b3e-ae38-1200304cf45b",
logs: true,
});Get the result#
Once the request is completed, you can fetch the result. See the Output Schema for the expected result format.
import { fal } from "@fal-ai/client";
const result = await fal.queue.result("fal-ai/goal-force", {
requestId: "764cabcf-b745-4b3e-ae38-1200304cf45b"
});
console.log(result.data);
console.log(result.requestId);4. Files#
Some attributes in the API accept file URLs as input. Whenever that's the case you can pass your own URL or a Base64 data URI.
Data URI (base64)#
You can pass a Base64 data URI as a file input. The API will handle the file decoding for you. Keep in mind that for large files, this alternative although convenient can impact the request performance.
Hosted files (URL)#
You can also pass your own URLs as long as they are publicly accessible. Be aware that some hosts might block cross-site requests, rate-limit, or consider the request as a bot.
Uploading files#
We provide a convenient file storage that allows you to upload files and use them in your requests. You can upload files using the client API and use the returned URL in your requests.
import { fal } from "@fal-ai/client";
const file = new File(["Hello, World!"], "hello.txt", { type: "text/plain" });
const url = await fal.storage.upload(file);Auto uploads
The client will auto-upload the file for you if you pass a binary object (e.g. File, Data).
Read more about file handling in our file upload guide.
5. Schema#
Input#
prompt stringText description of the scene and the desired physics interaction. Default value: "A hand pushes the hanging bulb, causing it to sway."
image_url stringURL of the input image (first frame). The image will be resized to 832x480. Default value: "https://raw.githubusercontent.com/brown-palm/goal-force/2d0209dc27333bffdb3f06df657ae05b11407615/datasets/examples/human-object-interaction/images/_bulb_tool.png"
Indirect goal force applied to a target object. The model generates physics-plausible interactions to move the target in the specified direction. Specify either this, projectile_force, or both.
Direct force applied to a projectile object, causing it to move along the force direction. Specify either this, goal_force, or both.
seed integerRandom seed for reproducibility.
num_inference_steps integerNumber of denoising steps. Higher values produce better quality but take longer. Default value: 50
guidance_scale floatClassifier-free guidance scale. Default value: 5
negative_prompt stringNegative prompt for generation. Default value: "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走"
enable_safety_checker booleanEnable safety checker for generated content. Default value: true
{
"prompt": "A hand pushes the hanging bulb, causing it to sway.",
"image_url": "https://raw.githubusercontent.com/brown-palm/goal-force/2d0209dc27333bffdb3f06df657ae05b11407615/datasets/examples/human-object-interaction/images/_bulb_tool.png",
"goal_force": {
"y": 0.18,
"mass": -1,
"angle": 0,
"magnitude": 350,
"x": 0.22
},
"projectile_force": {
"y": 0.18,
"mass": -1,
"angle": 0,
"magnitude": 350,
"x": 0.22
},
"num_inference_steps": 50,
"guidance_scale": 5,
"negative_prompt": "色调艳丽,过曝,静态,细节模糊不清,字幕,风格,作品,画作,画面,静止,整体发灰,最差质量,低质量,JPEG压缩残留,丑陋的,残缺的,多余的手指,画得不好的手部,画得不好的脸部,畸形的,毁容的,形态畸形的肢体,手指融合,静止不动的画面,杂乱的背景,三条腿,背景人很多,倒着走",
"enable_safety_checker": true
}Output#
The generated video.
seed integer* requiredThe seed used for generation.
Timing information.
{
"video": {
"file_size": 502438,
"file_name": "tmpbrjvor4y.mp4",
"content_type": "application/octet-stream",
"url": "https://v3b.fal.media/files/b/0a91e900/S4Q1EK9vvZW_HATdXnbBo_tmpbrjvor4y.mp4"
},
"seed": 5,
"timings": {
"inference": 234.79
}
}Other types#
ForceParams#
x float* requiredNormalized x position of the force application point (0 = left, 1 = right).
y float* requiredNormalized y position of the force application point (0 = top, 1 = bottom).
angle float* requiredDirection of force in degrees. 0 = right, 90 = up, 180 = left, 270 = down.
magnitude float* requiredStrength of the force (30 = gentle push, 400 = strong impact).
mass floatMass of the object (1.0 to 4.0). Use -1 to let the model infer mass automatically. Default value: -1
VideoFile#
url string* requiredThe URL where the file can be downloaded from.
content_type stringThe mime type of the file.
file_name stringThe name of the file. It will be auto-generated if not provided.
file_size integerThe size of the file in bytes.
width integerThe width of the video
height integerThe height of the video
fps floatThe FPS of the video
duration floatThe duration of the video
num_frames integerThe number of frames in the video