fal-ai/patina/material
About
Generate a complete PBR material from a text prompt.
1. Calling the API#
Install the client#
The client provides a convenient way to interact with the model API.
npm install --save @fal-ai/clientMigrate to @fal-ai/client
The @fal-ai/serverless-client package has been deprecated in favor of @fal-ai/client. Please check the migration guide for more information.
Setup your API Key#
Set FAL_KEY as an environment variable in your runtime.
export FAL_KEY="YOUR_API_KEY"Submit a request#
The client API handles the API submit protocol. It will handle the request status updates and return the result when the request is completed.
import { fal } from "@fal-ai/client";
const result = await fal.subscribe("fal-ai/patina/material", {
input: {
prompt: "mossy stone wall"
},
logs: true,
onQueueUpdate: (update) => {
if (update.status === "IN_PROGRESS") {
update.logs.map((log) => log.message).forEach(console.log);
}
},
});
console.log(result.data);
console.log(result.requestId);2. Authentication#
The API uses an API Key for authentication. It is recommended you set the FAL_KEY environment variable in your runtime when possible.
API Key#
import { fal } from "@fal-ai/client";
fal.config({
credentials: "YOUR_FAL_KEY"
});Protect your API Key
When running code on the client-side (e.g. in a browser, mobile app or GUI applications), make sure to not expose your FAL_KEY. Instead, use a server-side proxy to make requests to the API. For more information, check out our server-side integration guide.
3. Queue#
Submit a request#
The client API provides a convenient way to submit requests to the model.
import { fal } from "@fal-ai/client";
const { request_id } = await fal.queue.submit("fal-ai/patina/material", {
input: {
prompt: "mossy stone wall"
},
webhookUrl: "https://optional.webhook.url/for/results",
});Fetch request status#
You can fetch the status of a request to check if it is completed or still in progress.
import { fal } from "@fal-ai/client";
const status = await fal.queue.status("fal-ai/patina/material", {
requestId: "764cabcf-b745-4b3e-ae38-1200304cf45b",
logs: true,
});Get the result#
Once the request is completed, you can fetch the result. See the Output Schema for the expected result format.
import { fal } from "@fal-ai/client";
const result = await fal.queue.result("fal-ai/patina/material", {
requestId: "764cabcf-b745-4b3e-ae38-1200304cf45b"
});
console.log(result.data);
console.log(result.requestId);4. Files#
Some attributes in the API accept file URLs as input. Whenever that's the case you can pass your own URL or a Base64 data URI.
Data URI (base64)#
You can pass a Base64 data URI as a file input. The API will handle the file decoding for you. Keep in mind that for large files, this alternative although convenient can impact the request performance.
Hosted files (URL)#
You can also pass your own URLs as long as they are publicly accessible. Be aware that some hosts might block cross-site requests, rate-limit, or consider the request as a bot.
Uploading files#
We provide a convenient file storage that allows you to upload files and use them in your requests. You can upload files using the client API and use the returned URL in your requests.
import { fal } from "@fal-ai/client";
const file = new File(["Hello, World!"], "hello.txt", { type: "text/plain" });
const url = await fal.storage.upload(file);Auto uploads
The client will auto-upload the file for you if you pass a binary object (e.g. File, Data).
Read more about file handling in our file upload guide.
5. Schema#
Input#
prompt string* requiredThe text prompt describing the material/texture to generate.
Output texture dimensions in pixels. Default value: square_hd
Possible enum values: square_hd, square, portrait_4_3, portrait_16_9, landscape_4_3, landscape_16_9
Note: For custom image sizes, you can pass the width and height as an object:
"image_size": {
"width": 1280,
"height": 720
}num_inference_steps integerNumber of denoising steps for texture generation. Default value: 8
seed integerRandom seed for reproducible generation.
num_images integerNumber of texture images to generate. Default value: 1
enable_prompt_expansion booleanExpand prompt with an LLM for richer detail. Adds ~0.0025 credits. Default value: true
enable_safety_checker booleanEnable the safety checker for generated images. Default value: true
tiling_mode TilingModeEnumTiling direction: 'both' (omnidirectional), 'horizontal', or 'vertical'. Default value: "both"
Possible enum values: both, horizontal, vertical
tile_size integerTile size in latent space (64 = 512px, 128 = 1024px). Default value: 128
tile_stride integerTile stride in latent space. Default value: 64
image_url stringURL of an input image for image-to-image or inpainting. When provided without mask_url, performs image-to-image; with mask_url, performs inpainting.
mask_url stringURL of a mask image for inpainting. White regions are regenerated, black regions are preserved. Requires image_url.
strength floatHow much to transform the input image. Only used when image_url is provided. Default value: 0.75
Which PBR maps to predict. Deselect all to skip PBR estimation entirely. Defaults to all five.
upscale_factor UpscaleFactorEnumUpscale factor for predicted PBR maps via SeedVR seamless upscaling. 0 = no upscaling, 2 = 2× resolution, 4 = 4× resolution. The base texture image is not upscaled. Default value: "0"
Possible enum values: 0, 2, 4
output_format OutputFormatEnumOutput image format for textures and PBR maps. Default value: "png"
Possible enum values: jpeg, png, webp
{
"prompt": "mossy stone wall",
"image_size": "square_hd",
"num_inference_steps": 8,
"num_images": 1,
"enable_prompt_expansion": true,
"enable_safety_checker": true,
"tiling_mode": "both",
"tile_size": 128,
"tile_stride": 64,
"strength": 0.75,
"maps": [
"basecolor",
"normal",
"roughness",
"metalness",
"height"
],
"output_format": "png"
}Output#
Generated tileable texture image(s) from z-image and predicted PBR material maps from PATINA.
seed integer* requiredSeed used for texture generation.
prompt string* requiredThe prompt used for texture generation (possibly expanded).
End-to-end timing breakdown (seconds).
{
"images": [
{
"url": "https://v3b.fal.media/files/b/0a95760d/dX7FhHPQ0TOIESx9CyFdw_lhjHZKSq.png"
},
{
"map_type": "basecolor",
"url": "https://v3b.fal.media/files/b/0a957610/LdI7qAvd7sOGArS_nD1L4_sL2PbKYz.png"
},
{
"map_type": "height",
"url": "https://v3b.fal.media/files/b/0a957610/AVQruI2Vtm7y-lRBVbr34_Xc9WmnMW.png"
},
{
"map_type": "normal",
"url": "https://v3b.fal.media/files/b/0a957610/V4Xj_KI9I-a6b-UEfIgrO_gQY8TeTS.png"
},
{
"map_type": "roughness",
"url": "https://v3b.fal.media/files/b/0a957610/Eij1cULDUCTFHrglS9hT0_LWz3ZVhI.png"
},
{
"map_type": "metalness",
"url": "https://v3b.fal.media/files/b/0a957610/tDGew4uKe1yxZYOPVoDEV_fmcwUVeE.png"
}
],
"prompt": ""
}Other types#
MapImageFile#
url string* requiredThe URL where the file can be downloaded from.
content_type stringThe mime type of the file.
file_name stringThe name of the file. It will be auto-generated if not provided.
file_size integerThe size of the file in bytes.
width integerThe width of the image
height integerThe height of the image
map_type MapTypeEnum* requiredWhich PBR map this image represents.
Possible enum values: basecolor, normal, roughness, metalness, height
ImageSize#
width integerThe width of the generated image. Default value: 512
height integerThe height of the generated image. Default value: 512
ImageFile#
url string* requiredThe URL where the file can be downloaded from.
content_type stringThe mime type of the file.
file_name stringThe name of the file. It will be auto-generated if not provided.
file_size integerThe size of the file in bytes.
width integerThe width of the image
height integerThe height of the image