Ray 3.2Direct any frame. Finish every cut.

Direction goes in. Cinema comes out. Ray 3.2 directs at the frame level, delivers at production grade, and ships into the pipelines you already run. Made for filmmakers, studios, and agencies turning vision into shipped work.

Same hero, every variant

Market Variation

One spot, every market.

Swap the Tokyo skyline for the Eiffel Tower while the hero, the motion, and the lighting hold. Reframe replaces the environment, Improved Motion Transfer keeps the choreography consistent, and Expressive Facial Performance preserves the actor’s read across every variant.

Product Variation

One shoot, every SKU.

Same beat, different bottle. Multi-Keyframe locks the framing around the product reveal. Modify Video V2 re-renders the scene with the new SKU or packaging swapped in. The hero’s reaction holds across every variant.

Composition Variation

Same scene, different mood.

Restyle the lighting, color, and aesthetic while the subject and motion stay locked. HDR Generation renders at gradeable quality, and EXR Export drops the variants into Resolve for a colorist to fine-tune per platform or audience.

Core Capabilities

Enhanced

Improved Motion Transfer

Apply motion from a source video to new subjects, scenes, or styles. Source-to-target motion, part of Modify Video V2.

Enhanced

Camera Tracking

Track and preserve camera movement across shots. Camera path, framing, and motion held with high accuracy across the clip.

Enhanced

Expressive Facial Performance

Transfer the full expression state, not points, frame by frame, while maintaining character consistency. Identity-independent, up to 8 faces.

Output

Resolution & Length

1080p outputs across every mode. Input any video, receive cinema-grade output. Modify Video V2 at up to 20 seconds.

Production Output

HDR Generation

Native 16-bit color, generated by the model. Vivid, accurate, and gradeable from the first render. Wide gamut, color-accurate.

Production Output

EXR Export

16-bit EXR frames for color grading, compositing, and VFX. ACES2065-1 (AP0). Comp-ready out of the box.

For Filmmakers & Studios

The shot is yours to compose

Up to 16 keyframes per clip, reframing after the take, and generations up to 20 seconds. Control that holds from the first frame to the final cut.

Story

Frame-level control.

Multi-Keyframe gives you up to 16 keyframes inside a single clip. Pick where the look changes, where the motion lands, where the beat hits. The shot is yours to compose.

Performance

An actor’s performance, preserved.

Expressive Facial Performance transfers the full expression state, frame by frame, for up to 8 faces. Camera Tracking holds the camera path, framing, and motion steady across the clip.

Motion

Carry motion shot to shot.

Improved Motion Transfer pulls motion from a source clip and applies it to a new scene. The energy of one shot becomes the foundation of another, without re-blocking.

Composite

Output that composites.

Native HDR Generation and 16-bit EXR Export drop into a colorist’s Resolve or a comper’s Nuke as cleanly as any other source. AI shots become another clip the post team can grade, comp, and finish.

Post

Reshape after the take.

Reframe changes aspect ratio, extends the frame, and replaces backgrounds while the lighting holds. The film survives the edit, not just the shoot.

Duration

Generations up to 20 seconds.

1080p across the model, Modify Video V2 at 10, 15, or 20 seconds. Long-form AI shots that fit into real scene cuts, not just teaser windows.

API Documentation

How to access the Ray 3.2 API

The client API handles the request submit protocol. It will handle the request status updates and return the result when the request is completed.

import { fal } from "@fal-ai/client";

const result = await fal.subscribe("luma/agent/ray/v3.2/text-to-video", {
  input: {
    prompt: "A lone figure walks across a neon-lit rooftop at night, camera tracking alongside, cinematic",
    resolution: "1080p",
    duration: "10s",
    hdr: true,
    exr_export: true,
  },
  logs: true,
  onQueueUpdate: (update) => {
    if (update.status === "IN_PROGRESS") {
      update.logs.map((log) => log.message).forEach(console.log);
    }
  },
});

console.log(result.data);
console.log(result.requestId);
FAQ

Common questions about Ray 3.2

What is Ray 3.2?

Ray 3.2 is a model update built for control: cinematic-grade AI video you can direct frame by frame. It brings multi-keyframe control, performance and facial transfer, native HDR generation, and 16-bit EXR export, with Modify Video V2 generations up to 20 seconds.

What is new in Ray 3.2?

Multi-Keyframe sets multiple individual frames within a single clip for precise storybeat control. Modify Video V2 is a ground-up rebuild with multi-keyframe support, HDR generation with EXR output, face capture, and improved camera tracking. Image-to-Video adds multi-keyframe support and 10-second generations. Ray 3.2 is also the first Ray model available as an API.

What is Multi-Keyframe?

Multi-Keyframe lets you set multiple individual frames within a single clip, up to 16 keyframes, for precise storybeat control and fine narrative timing. Pick where the look changes, where the motion lands, and where the beat hits.

Can Ray 3.2 output composite into a post pipeline?

Yes. Ray 3.2 generates native 16-bit HDR color and exports 16-bit EXR frames (HALF / fp16, ACES2065-1 / AP0). The output drops into a colorist’s Resolve or a comper’s Nuke as cleanly as any other source, alongside live-action plates in the same timeline.

How long can Ray 3.2 generations be?

Modify Video V2 generates up to 20 seconds (at 10, 15, or 20 seconds), and Image-to-Video supports 10-second generations. Outputs are 1080p across the model.

Is Ray 3.2 available as an API?

Ray 3.2 marks the first time the Ray model is available as an API. The full control surface, including Multi-Keyframe, Modify Video V2, Camera Tracking, HDR Generation, and EXR Export, is exposed at the API level, ready to drop into your stack. Ray 3.2 is available now on fal.

Who is Ray 3.2 for?

Filmmakers, studios, and agencies turning vision into shipped work, and developers and enterprises building cinema inside the products they ship. Ray 3.2 is made for creators with taste who want to direct every frame and ship cinematic-grade work.

How do I get access to Ray 3.2 on fal?

Ray 3.2 is available now on fal. Leave your details in the contact form and our team will help get your team or product set up.

Get in touch about Ray 3.2

Ray 3.2 is available now on fal. Leave your details and our team will reach out about bringing frame-level cinematic AI video into your workflow or product.

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