Sam 3 Image to 3D
About
Reconstruct 3D human meshes from an image.
1. Calling the API#
Install the client#
The client provides a convenient way to interact with the model API.
npm install --save @fal-ai/clientMigrate to @fal-ai/client
The @fal-ai/serverless-client package has been deprecated in favor of @fal-ai/client. Please check the migration guide for more information.
Setup your API Key#
Set FAL_KEY as an environment variable in your runtime.
export FAL_KEY="YOUR_API_KEY"Submit a request#
The client API handles the API submit protocol. It will handle the request status updates and return the result when the request is completed.
import { fal } from "@fal-ai/client";
const result = await fal.subscribe("fal-ai/sam-3/3d-body", {
input: {
image_url: "https://v3b.fal.media/files/b/0a8439f8/E8gEXWsl2C-Euo4dGayzi_An_zyCCnSaytVklh_99sSYt4Z4Hh5e3s7VnNlx5JfN5KuC0j_bnq1AP9JfRoAmOQz5TP0DdCYMk4796Gloe5no1vvpoqhD-p3kE.jpeg"
},
logs: true,
onQueueUpdate: (update) => {
if (update.status === "IN_PROGRESS") {
update.logs.map((log) => log.message).forEach(console.log);
}
},
});
console.log(result.data);
console.log(result.requestId);2. Authentication#
The API uses an API Key for authentication. It is recommended you set the FAL_KEY environment variable in your runtime when possible.
API Key#
import { fal } from "@fal-ai/client";
fal.config({
credentials: "YOUR_FAL_KEY"
});Protect your API Key
When running code on the client-side (e.g. in a browser, mobile app or GUI applications), make sure to not expose your FAL_KEY. Instead, use a server-side proxy to make requests to the API. For more information, check out our server-side integration guide.
3. Queue#
Submit a request#
The client API provides a convenient way to submit requests to the model.
import { fal } from "@fal-ai/client";
const { request_id } = await fal.queue.submit("fal-ai/sam-3/3d-body", {
input: {
image_url: "https://v3b.fal.media/files/b/0a8439f8/E8gEXWsl2C-Euo4dGayzi_An_zyCCnSaytVklh_99sSYt4Z4Hh5e3s7VnNlx5JfN5KuC0j_bnq1AP9JfRoAmOQz5TP0DdCYMk4796Gloe5no1vvpoqhD-p3kE.jpeg"
},
webhookUrl: "https://optional.webhook.url/for/results",
});Fetch request status#
You can fetch the status of a request to check if it is completed or still in progress.
import { fal } from "@fal-ai/client";
const status = await fal.queue.status("fal-ai/sam-3/3d-body", {
requestId: "764cabcf-b745-4b3e-ae38-1200304cf45b",
logs: true,
});Get the result#
Once the request is completed, you can fetch the result. See the Output Schema for the expected result format.
import { fal } from "@fal-ai/client";
const result = await fal.queue.result("fal-ai/sam-3/3d-body", {
requestId: "764cabcf-b745-4b3e-ae38-1200304cf45b"
});
console.log(result.data);
console.log(result.requestId);4. Files#
Some attributes in the API accept file URLs as input. Whenever that's the case you can pass your own URL or a Base64 data URI.
Data URI (base64)#
You can pass a Base64 data URI as a file input. The API will handle the file decoding for you. Keep in mind that for large files, this alternative although convenient can impact the request performance.
Hosted files (URL)#
You can also pass your own URLs as long as they are publicly accessible. Be aware that some hosts might block cross-site requests, rate-limit, or consider the request as a bot.
Uploading files#
We provide a convenient file storage that allows you to upload files and use them in your requests. You can upload files using the client API and use the returned URL in your requests.
import { fal } from "@fal-ai/client";
const file = new File(["Hello, World!"], "hello.txt", { type: "text/plain" });
const url = await fal.storage.upload(file);Auto uploads
The client will auto-upload the file for you if you pass a binary object (e.g. File, Data).
Read more about file handling in our file upload guide.
5. Schema#
Input#
image_url string* requiredURL of the image containing humans
mask_url stringOptional URL of a binary mask image (white=person, black=background). When provided, skips auto human detection and uses this mask instead. Bbox is auto-computed from the mask.
export_meshes booleanExport individual mesh files (.ply) per person Default value: true
include_3d_keypoints booleanInclude 3D keypoint markers (spheres) in the GLB mesh for visualization Default value: true
{
"image_url": "https://v3b.fal.media/files/b/0a8439f8/E8gEXWsl2C-Euo4dGayzi_An_zyCCnSaytVklh_99sSYt4Z4Hh5e3s7VnNlx5JfN5KuC0j_bnq1AP9JfRoAmOQz5TP0DdCYMk4796Gloe5no1vvpoqhD-p3kE.jpeg",
"export_meshes": true,
"include_3d_keypoints": true
}Output#
3D body mesh in GLB format with optional 3D keypoint markers
Combined visualization image (original + keypoints + mesh + side view)
Individual mesh files (.ply), one per detected person (when export_meshes=True)
Structured metadata including keypoints and camera parameters
{
"model_glb": "https://v3b.fal.media/files/b/0a8439f9/5LVt3C2YesqnQzg-CxPpu_combined_bodies.glb",
"visualization": {
"url": "",
"content_type": "image/png",
"file_name": "z9RV14K95DvU.png",
"file_size": 4404019
},
"meshes": [
{
"url": "",
"content_type": "image/png",
"file_name": "z9RV14K95DvU.png",
"file_size": 4404019
}
],
"metadata": {
"people": [
{}
]
}
}Other types#
SAM3DObjectMetadata#
object_index integer* requiredIndex of the object in the scene
Scale factors [sx, sy, sz]
Rotation quaternion [x, y, z, w]
Translation [tx, ty, tz]
Camera pose matrix
BoxPrompt#
x_min integerX Min Coordinate of the box
y_min integerY Min Coordinate of the box
x_max integerX Max Coordinate of the box
y_max integerY Max Coordinate of the box
object_id integerOptional object identifier. Boxes sharing an object id refine the same object.
frame_index integerThe frame index to interact with.
PointPromptBase#
x integerX Coordinate of the prompt
y integerY Coordinate of the prompt
label Enum1 for foreground, 0 for background
Possible enum values: 0, 1
object_id integerOptional object identifier. Prompts sharing an object id refine the same object.
File#
url string* requiredThe URL where the file can be downloaded from.
content_type stringThe mime type of the file.
file_name stringThe name of the file. It will be auto-generated if not provided.
file_size integerThe size of the file in bytes.
Image#
url string* requiredThe URL where the file can be downloaded from.
content_type stringThe mime type of the file.
file_name stringThe name of the file. It will be auto-generated if not provided.
file_size integerThe size of the file in bytes.
width integerThe width of the image in pixels.
height integerThe height of the image in pixels.
BoxPromptBase#
x_min integerX Min Coordinate of the box
y_min integerY Min Coordinate of the box
x_max integerX Max Coordinate of the box
y_max integerY Max Coordinate of the box
object_id integerOptional object identifier. Boxes sharing an object id refine the same object.
MaskMetadata#
index integer* requiredIndex of the mask inside the model output.
score floatScore for this mask.
Bounding box for the mask in normalized cxcywh coordinates.
PointPrompt#
x integerX Coordinate of the prompt
y integerY Coordinate of the prompt
label Enum1 for foreground, 0 for background
Possible enum values: 0, 1
object_id integerOptional object identifier. Prompts sharing an object id refine the same object.
frame_index integerThe frame index to interact with.
SAM3DBodyPersonMetadata#
person_id integer* requiredIndex of the person in the scene
Bounding box [x_min, y_min, x_max, y_max]
focal_length float* requiredEstimated focal length
Predicted camera translation [tx, ty, tz]
2D keypoints [[x, y], ...] - 70 body keypoints
3D keypoints [[x, y, z], ...] - 70 body keypoints in camera space
SAM3DBodyAlignmentInfo#
person_id integer* requiredIndex of the person
scale_factor float* requiredScale factor applied for alignment
Translation [tx, ty, tz]
focal_length float* requiredFocal length used
target_points_count integer* requiredNumber of target points for alignment
cropped_vertices_count integer* requiredNumber of cropped vertices