Run the latest models all in one Sandbox 🏖️

Hunyuan3D Image to 3D

fal-ai/hunyuan3d/v2
Generate 3D models from your images using Hunyuan 3D. A native 3D generative model enabling versatile and high-quality 3D asset creation.
Inference
Commercial use

Input

Additional Settings

Customize your input with more control.

Result

Idle

What would you like to do next?

Your request will cost $0.16 per generation.

Logs

Hunyuan3D| [image-to-3d]

Tencent's Hunyuan3D converts single images into 3D GLB meshes at $0.16 per generation with configurable octree resolution up to 1024. Trading rendering speed for geometric precision through its octree-based reconstruction approach, the model delivers production-ready assets with optional texture generation at 3x cost. Built for game developers, AR/VR creators, and 3D artists who need rapid asset prototyping from reference images.

Use Cases: Game Asset Creation | AR/VR Content | Product Visualization


Performance

At $0.16 per generation for white mesh ($0.48 with textures), Hunyuan3D is a mid-tier option trading cost for configurability, approximately 10x the cost of turbo variants but with granular control over reconstruction quality.

MetricResultContext
Octree Resolution1-1024Configurable mesh detail density; 256 default balances quality and speed
Inference Steps1-50User-controlled generation iterations; 50 steps default
Cost per Generation$0.16 (white) / $0.48 (textured)6.25 generations per $1.00 for white mesh; textured mesh costs 3x base price
Guidance Scale0-20Controls adherence to input image; 7.5 default
Related EndpointsHunyuan3D Multi-View, Multi-View Turbo, Hunyuan 3D 2.1Multi-view variants for enhanced geometry; 2.1 for latest architecture

Configurable Reconstruction vs. Fixed-Pipeline Approaches

Hunyuan3D uses octree-based 3D reconstruction with exposed parameters for inference steps, guidance scale, and resolution, contrasting with black-box image-to-3D systems that offer no quality and speed tradeoffs.

What this means for you:

  • Adjustable mesh density: Scale octree resolution from 1-1024 based on target platform, low-poly for mobile AR or high-detail for desktop rendering

  • Quality-speed control: Tune inference steps (1-50) and guidance scale (0-20) to balance generation time against geometric accuracy for your workflow

  • Selective texturing: Generate white mesh at $0.16 for rapid iteration, add textures at $0.48 only for final assets, 3x cost applied only when needed

  • GLB output standard: Produces industry-standard GLB format compatible with Unity, Unreal Engine, and web-based 3D viewers without conversion


Technical Specifications

SpecDetails
ArchitectureHunyuan3D
Input FormatsSingle image URL (jpg, jpeg, png, webp, gif, avif)
Output FormatsGLB mesh (application/octet-stream)
Reconstruction MethodOctree-based volumetric representation with configurable resolution
LicenseCommercial use permitted

API Documentation | Quickstart Guide | Enterprise Pricing


How It Stacks Up

Hunyuan 3D 2.1 Image to 3D ($0.05) – Hunyuan3D v2 ($0.16) trades newer architecture for granular parameter control at 3.2x the cost. Hunyuan 3D 2.1 delivers updated reconstruction algorithms with improved geometric consistency for production pipelines requiring latest-generation outputs.

Hunyuan3D Multi-View ($0.16) – Hunyuan3D v2 single-image endpoint prioritizes simplicity with one input image, while the multi-view variant accepts multiple angles for enhanced geometric accuracy at identical pricing. Multi-view reconstruction reduces artifacts in complex shapes where single-image inference struggles with occluded surfaces.

Tripo3D Image to 3D ($0.05) – Hunyuan3D v2 ($0.16) emphasizes parameter customization through exposed octree and guidance controls at 3.2x the cost. Tripo3D prioritizes fixed-pipeline speed for rapid prototyping workflows where standard quality settings suffice.