Hunyuan3D Image to 3D
Input
Hint: Drag and drop image files from your computer, images from web pages, paste from clipboard (Ctrl/Cmd+V), or provide a URL. Accepted file types: jpg, jpeg, png, webp, gif, avif

Customize your input with more control.
Logs
Hunyuan3D| [image-to-3d]
Tencent's Hunyuan3D converts single images into 3D GLB meshes at $0.16 per generation with configurable octree resolution up to 1024. Trading rendering speed for geometric precision through its octree-based reconstruction approach, the model delivers production-ready assets with optional texture generation at 3x cost. Built for game developers, AR/VR creators, and 3D artists who need rapid asset prototyping from reference images.
Use Cases: Game Asset Creation | AR/VR Content | Product Visualization
Performance
At $0.16 per generation for white mesh ($0.48 with textures), Hunyuan3D is a mid-tier option trading cost for configurability, approximately 10x the cost of turbo variants but with granular control over reconstruction quality.
| Metric | Result | Context |
|---|---|---|
| Octree Resolution | 1-1024 | Configurable mesh detail density; 256 default balances quality and speed |
| Inference Steps | 1-50 | User-controlled generation iterations; 50 steps default |
| Cost per Generation | $0.16 (white) / $0.48 (textured) | 6.25 generations per $1.00 for white mesh; textured mesh costs 3x base price |
| Guidance Scale | 0-20 | Controls adherence to input image; 7.5 default |
| Related Endpoints | Hunyuan3D Multi-View, Multi-View Turbo, Hunyuan 3D 2.1 | Multi-view variants for enhanced geometry; 2.1 for latest architecture |
Configurable Reconstruction vs. Fixed-Pipeline Approaches
Hunyuan3D uses octree-based 3D reconstruction with exposed parameters for inference steps, guidance scale, and resolution, contrasting with black-box image-to-3D systems that offer no quality and speed tradeoffs.
What this means for you:
-
Adjustable mesh density: Scale octree resolution from 1-1024 based on target platform, low-poly for mobile AR or high-detail for desktop rendering
-
Quality-speed control: Tune inference steps (1-50) and guidance scale (0-20) to balance generation time against geometric accuracy for your workflow
-
Selective texturing: Generate white mesh at $0.16 for rapid iteration, add textures at $0.48 only for final assets, 3x cost applied only when needed
-
GLB output standard: Produces industry-standard GLB format compatible with Unity, Unreal Engine, and web-based 3D viewers without conversion
Technical Specifications
| Spec | Details |
|---|---|
| Architecture | Hunyuan3D |
| Input Formats | Single image URL (jpg, jpeg, png, webp, gif, avif) |
| Output Formats | GLB mesh (application/octet-stream) |
| Reconstruction Method | Octree-based volumetric representation with configurable resolution |
| License | Commercial use permitted |
API Documentation | Quickstart Guide | Enterprise Pricing
How It Stacks Up
Hunyuan 3D 2.1 Image to 3D ($0.05) – Hunyuan3D v2 ($0.16) trades newer architecture for granular parameter control at 3.2x the cost. Hunyuan 3D 2.1 delivers updated reconstruction algorithms with improved geometric consistency for production pipelines requiring latest-generation outputs.
Hunyuan3D Multi-View ($0.16) – Hunyuan3D v2 single-image endpoint prioritizes simplicity with one input image, while the multi-view variant accepts multiple angles for enhanced geometric accuracy at identical pricing. Multi-view reconstruction reduces artifacts in complex shapes where single-image inference struggles with occluded surfaces.
Tripo3D Image to 3D ($0.05) – Hunyuan3D v2 ($0.16) emphasizes parameter customization through exposed octree and guidance controls at 3.2x the cost. Tripo3D prioritizes fixed-pipeline speed for rapid prototyping workflows where standard quality settings suffice.